Picslide is now open source

I’ve decided to open source PicSlide, which was one of my first iOS games. It isn’t selling enough to make it worthwhile updating for the iPhone 5. When I looked at the code I didn’t find it too embarrassing and it didn’t make me want to vomit, despite being written in 2009, so I decided to share it. Some pieces like scaling & slicing images and doing Quartz drawing may be helpful as sample code.

The source code is now available on Github at

PicSlide Free is ready for sale

PicSlide free has been approved and is ready for sale. This version has most features of the paid version except:

  • PicSlide Free uses iAds
  • PicSlide Free doesn’t let you save pictures from Magic Panda.
  • PicSlide Free doesn’t support the iPad.
  • PicSlide Free supports the Retina Display.

PicSlide Update

Now that I’ve submitted Removr, I’m working on a Retina Display update for PicSlide.

Since PicSlide hasn’t sold as well as I had hoped, I’m trying a free version with iAds that will be iPhone only. I will still support the $0.99 ad-free universal version.

PicSlide 1.6 Submitted

I just submitted the update to PicSlide 1.6. This version adds one new feature: Magic Pandas.

Flickr has Magic Pandas that vomit rainbows and photos. If you ask them nicely, they’ll give you some of the most interesting pictures they can find, which PicSlide will let you play with and even save to your photo album.

PicSlide Universal is Ready for Sale!

I just got an email from Apple telling me that PicSlide Universal is ready for sale. This will be a free update for current owners and will work on both the iPhone/iPod Touch and iPad. When it runs on an iPad, it will allow you to choose 3 additional board sizes: 10×10, 12×12, and 16×16. You can download it here.

Ready for Sale.jpg

PicSlide 1.5 final submitted

Today I got the following email from Apple concerning my PicSlide submission for iPad review:

Thank you for your submission. Your application has been through the initial review process and we have verified that it successfully loads and functions as expected on iPad running iPhone OS 3.2 Beta 5. You will receive additional information about submitting your app for final review before iPad ships.

Since both your application has been compiled using a beta SDK, your submission cannot be posted to the App Store and will appear in the Manage My Applications section of iTunes Connect as ‘In Review’, with the version string changed to “SEED5 APPROVED”

The iPhone SDK 3.2 GM Seed is now available. Please compile your code using this GM Seed and upload your new binary for final review by March 31st, 5PDT.

I just recompiled it with the GM and re-submitted it. It took one minute for it to go from ‘waiting for review’ to ‘in review’. Hopefully PicSlide will be ready for day 1 on the iPad. I’m also hoping to submit ICHC for the iPad in the next day or so.

PicSlide for iPad submitted

I have submitted PicSlide 1.5, a universal application that will run on both iPad and iPhone/iPod Touch running OS 3.0 or later. On the iPad, it supports all screen orientations and gives you 3 additional board sizes (10×10, 12×12, and 16×16). It probably won’t be approved until at least Apr. 3 when the iPad ships.

PicSlide coming to the iPad

PicSlide will be the first of my apps to be ported to the iPad. I’ll probably have a universal version that will support both iPhone/iPod Touch & iPad and properly handle the different user interfaces.

The most notable change for the iPad will be support for larger board sizes – 10×10, 12×12, and 16×16, which will only be available when running on an iPad.