Catching up

As you’ve noticed, I haven’t been doing much blogging for the last month.

I’ve been working on a large iPhone app that has been occupying most of my time. Thankfully it’s nearing completion, so I’ll be able to spend more time on other things. At times it’s been very frustrating working with teams in India & Romania, as well as San Francisco based developers, all in different time zones. Most of them work at night while I’m sleeping, so in the morning I’ll often find features broken or code changed in ways I don’t understand.

On my off time, I was able to do some work on Removr. The next version will be 1.1 and adds a major new feature: exploding yellow balls that destroy red or green pieces. I still need to design levels that make good use of it. I’m also planning to add game center support, either in 1.1 or a future version.

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