Sugar Rush, Removr, and iOS 5

I’ve been able to test my apps in iOS 5 and the only one that has an issue is Removr. Sugar Rush is 100% compatible with iOS 5 and doesn’t require an update.

Removr immediately returns to the menu when you tap play or try to go to a level. I’ve already fixed it and will submit the update after some further testing as soon as Apple accepts iOS 5 application updates.

There seems to be a change in SQLite’s behavior under iOS 5 which affected Removr. I’m storing the level maps as a SQLite database in the application bundle. In the current version, I’m opening the database as follows:


int err = sqlite3_open([self.dbpath UTF8String], &db);

Under iOS 5, that fails unless readonly mode is specified when opening the database. The simple fix was merely to specify read only mode as follows:


int err = sqlite3_open_v2([self.dbpath UTF8String], &db,SQLITE_OPEN_READONLY,NULL);

I will release a Removr beta in the next few days to anyone whose device ID I have (I can’t add any new devices until July 16).

Quick update

After Sugar Rush Free was approved, I discovered it was using the wrong leaderboard name to submit scores to Game Center. I just submitted a quick update (version 1.0.3) which fixes it. Hopefully it won’t take too long to approve.